2008 / WHERE THERE

WHERE THERE

Interactive Shadow and Sound Installation, 2008

 

Konzept: Daniel Werder

Programmierung: D. Werder


 

Interactive Shadow and Sound Installation, 2008

In Where There, by interacting with another persons shadow in a separate room, you can create and control dynamic sounds and harmonies.

 

The installation requires 2 rooms with the same setup. In every room there is a projector that projects light onto a screen, thereby creating a shadow/silhouette when you stand in front of it. This is then filmed with a video camera placed behind the screen and then projected over a network onto the screen in the second room. On the screen in the second room you not only see your own shadow but also the shadow from the person in the first room. Where the shadows meet and overlap, sound will be produced. The size and position of the shadows as they overlap influence the type of sound that will be produced. Whenever there are no shadows overlapping, then the musical harmonies automatically re-arrange themselves.

 

 

Audio

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